Game Developer & Programmer specializing in Unreal Engine and Unity
Platforming Adventure, Navigating Through a Corrupt Facility
A Unity Tool Designed for Generating Procedurally Generated Dungeons
A Game Designed to Teach Beginners C# in a quick interactive way using the Roslyn Compiler
I'm a passionate game developer focused on creating immersive gameplay experiences. I work with Unreal Engine 5 and Unity, building engaging systems and tools.
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