Sanctum 6

A platforming adventure through a corrupt facility - Created Using Unreal Engine 5.

About the Game

Sanctum 6 is a 3D platforming adventure that challenges players to navigate an unforgiving decaying bunker. Players must traverse the aging facility using advanced moving mechanics.

The game was developed using Unreal Engine 5, focusing on immersive level design and responsive systems.

Development Contribution

I built core mechanics like the movement system within Sanctum 6 as well as develop core story telling systems. The player was developed using a mixture of both Unreal Engine's 'Blueprint' system and C++ in order to create the smooth feel that you experience within Sanctum 6.

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