Game Developer & Programmer specialising in Unreal Engine and Unity
A First-Person Shooter Story, Exploring a Root-Bound Victorian World Inhabited by Puppets.
Platforming Adventure, Navigating Through a Corrupt Facility
A Unity Tool Designed for Generating Procedurally Generated Dungeons
A Tool designed for in-engine Kanban boards with Trello and Jira integrations, for Unity and Unreal Engine
A P2P Networking Solution Developed for my co-op Multiplayer game Soteria
A Game Designed to Teach Beginners C# in a quick interactive way using the Roslyn Compiler
I'm a passionate game developer focused on creating immersive gameplay experiences. I work with Unreal Engine 5 and Unity, building engaging systems and tools.
Open to junior gameplay programmer roles. Email me at dylangobey@outlook.com