Hi, I'm Dylan

Game Developer & Programmer specialising in Unreal Engine and Unity

Skills

C#
C++
Unreal Engine 5 (C++)
Unity (C#)

Game Projects

Atelier's Key

A First-Person Shooter Story, Exploring a Root-Bound Victorian World Inhabited by Puppets.

  • Unreal Engine 5
  • C++
  • Team
  • Steam
Project 1

Sanctum 6

Platforming Adventure, Navigating Through a Corrupt Facility

  • Unreal Engine 5
  • C++
  • Blueprints


Personal Projects

Project 3

Procedural Dungeon Generator

A Unity Tool Designed for Generating Procedurally Generated Dungeons

  • Unity
  • C#
  • Tool
Project 4

Design Notes

A Tool designed for in-engine Kanban boards with Trello and Jira integrations, for Unity and Unreal Engine

  • Unity
  • Unreal Engine 5
  • C#
  • C++
  • Tool
Project 5

P2P Networking

A P2P Networking Solution Developed for my co-op Multiplayer game Soteria

  • Unity
  • C#
  • Networking
Project 6

Unity C# Trainer

A Game Designed to Teach Beginners C# in a quick interactive way using the Roslyn Compiler

  • Unity
  • C#
  • Roslyn

About Me

I'm a passionate game developer focused on creating immersive gameplay experiences. I work with Unreal Engine 5 and Unity, building engaging systems and tools.

Contact Me

Open to junior gameplay programmer roles. Email me at dylangobey@outlook.com

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